★★★★★ For vibe-coders, indie hackers and no-code builders

Your app is userless.

Building was the easy part — everyone can vibe-code now. Getting users and revenue is where apps go to die. Automatic Users takes what you've already built and turns it into real users, real revenue, or a sellable asset.

Built something already? Start with users and revenue, not one more feature.

Automatic Users OS
1
Validate demandFind ten real buyers before another sprint.
Live
2
Find distributionPut the offer where users already gather.
Running
3
Ask for revenueTurn interest into paid signal.
Next
4
Package the assetMake the product clean enough to sell.
Ready
Current target
25 qualified users in 30 days
The go-to-market system

Six steps from userless to paid.

Automatic Users gives your finished app the part most builders skipped: validation, distribution, sales, growth, monetisation and optional exit readiness.

1

Validate

Check whether people want this enough to pay before you add more product.

2

Market

Find the specific channels where your buyers already spend attention.

3

Sell

Turn interest into revenue with a clear offer, plan and payment path.

4

Grow

Build loops that make users come back and bring the next users with them.

5

Monetise

Price for a business, not a hobby, and track revenue you actually keep.

6

Exit

Clean up the asset so a buyer can understand, trust and acquire it.

What's included

The app marketing stack your build is missing.

We map the channels that fit your product, then turn them into a practical acquisition system: content, lifecycle messaging, paid traffic, partnerships and direct outreach.

Not every channel at once. The point is to find the few that can produce signal now, then build owned channels so growth compounds instead of resetting every month.

Lifecycle channels

Move people from interest to activation, payment and retention after they land.

  • Email
  • SMS
  • Push
  • In-app messaging
  • Owned

Paid acquisition

Buy learning speed, test offers, and scale the channels that convert into real users.

  • Paid
  • Meta
  • Google
  • Bing
  • Display networks
  • Mobile ad networks

Distribution plays

Build the less obvious channels that can make a niche product feel inevitable.

  • Social
  • Partnerships
  • Outbound
  • Offline
  • Channels
The first fix

Stop hiding in the feature trap.

When users do not come, the builder instinct is to ship another feature. Automatic Users moves the work to the real bottleneck: demand, channel, offer and paid conversion.

  • Define the one job your app is hired to do
  • Find the people already feeling that pain
  • Test a paid offer before another build cycle
  • Keep what pulls, kill what does not
What we turn on

Users, revenue, or a sellable asset.

Not every app should become a venture-backed company. Some should become a profitable niche product. Some should be packaged and sold. The work starts by finding which path is real.

Users

Distribution that compounds

Channel experiments, owned audience, launch surfaces, partner loops and referrals.

Revenue

Payment signal that renews

Pricing, trials, activation, retention and revenue metrics that do not flatter you.

Asset

A cleaner path to sell

Positioning, documentation, operating proof and buyer-ready product packaging.

Turn the thing you built into something people use.

Send the app, what it does, and where it is stuck. We will start with the fastest path to users, revenue, or a sellable asset.

Start with Automatic Users